Synchronous Multiplayer Shooting in the 2D Game "War Cops" Using Unity Engine
Sari
Teks Lengkap:
PDFReferensi
Kurniawan, Donny., Pragantha, Jeanny., & Haris, Darius. Andana. (2020). “Pembuatan Game 2d Multiplayer Shooting “Berzeker’s Trial” Pada Platform Pc”. Jurnal Ilmu Komputer dan Sistem Informasi, 8(1), 42-47, ISSN: 2303-2529.
Ningrum, dkk 2019. “Pengujian Black Box pada Aplikasi Sistem Seleksi Sales Terbaik Menggunakan Teknik Equivalence Parititions” Jurnal Informatika Universitas Pamulang, 4(4), 125-130, ISSN: 2541-1004.
Muhammad, A., Kuswardayan, I. & Rahman, R. 2015. “Design and Implementation Synchronous Pvp Multiplayer Online in Rangers Companion of Social Game Using Unity and Photon Unity Networking Framework on Android Device”. (Online) Tersedia :https://repository.its.ac.id/71639/1/5111100121-Undergraduate%20Thesis.pdf. Diakses 27 November 2023.
Nasution, M. T. (2021). “Kecanduan Game Online Pada Kalangan Remaja di Kecamatan Kuta Alam Kota Banda Aceh Ditinjau Menurut Hukum Keluarga Islam” (Doctoral dissertation, UIN AR-RANIRY). (Online) Tersedia :https://repository.ar-raniry.ac.id/id/eprint/18114/. Diakses 27 November 2023
Sarwodi, Shena. Star., & Wardhono, Wibisono. dkk. (2020). “Penerapan Multiplayer Pada Gim Tower Defense Menggunakan Photon Unity”. Jurnal Pengembangan Teknologi Informasidan Ilmu Komputer e-ISSN: 2548, 964X.
Virginia. Pragantha, Jeanny., & Haris, Darius. Andana. (2020). “Pembuatan Game Party Multiplayer 2d “Arcate Mania” Pada Platform Pc”. Jurnal Ilmu Komputer dan Sistem Informasi, 8(2), 309-316, ISSN: 2303-2529.
Kurniawati, Ika., & Utomo, Heru. (2021). “Pengaruh Kebiasaan Bermain Game Online Terhadap Prestasi Belajar Siswa SD”. Jurnal Pendidikan Guru Sekolah Dasar, 3(1), e-ISSN:2656-7814.
Sunarjo, Jonathan., Pragantha, Jeanny., & Haris, Darius. Andana. (2021). Pembuatan Game 2D Online Cross-Play Multiplayer Co- Op Platformer “Shape Survivor”. Jurnal Ilmu Komputer dan Sistem Informasi, 9(1),142-147, ISSN: 2303-2529.
Fenturi, Alex., Pragantha, Jeanny., & Haris, Darius. Andana. (2021). “Pembuatan Game Platform Endless Running “Ruiner” Berbasis Web”. Jurnal Ilmu Komputer dan Sistem Informasi, 9(2), 92-100, ISSN: 2303-2529.
Polančec, D., & Mekterović, I. (2017, May). “Developing MOBA games using the Unity game engine”. In 2017 40th International Convention on Information and Communication Technology. (Online) Tersedia :https://ieeexplore.ieee.org/abstract/document/7973661. Diakses 27 November 2023.
Putro, M., Putra, M. U., Tinaliah, T., & Siddik, K. “Rancang Bangun Aplikasi Permainan Balap Karung Indonesia Secara Multiplayer”. (Online) Tersedia: https://core.ac.uk/download/pdf/35319244.pdf. Diakses 27 November 2023.
Nirwana, N. C., & Purwanto, A. (2022). “Pengembangan Teknologi Game Indonesia “Pramuka Asik” Menggunakan Unity 2d Engine Berbasis Android”. Jurnal Pendidikan Tambusai, 6(1), ISSN: 2103-2116.
DOI: http://dx.doi.org/10.30811/jaise.v4i2.6128
Refbacks
- Saat ini tidak ada refbacks.
Indexing :
Journal of Artificial Intelligence and Software Engineering (JAISE) licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.